My Role
Designer
Designed the gameplay mechanics and the story
Developer
Developed the game by myself
Spirit Cat is a 2.5D narrative-driven puzzle platformer where a spirit kitty, Anna, trying to go back home by finding back her lost memories. Players will help Anna solve puzzles using her spirit abilities that controls the environment. The game was made in Unity, and can be played on both PC and Mac.
The original idea was from me and another student who wrote the story, and the game was created by myself. The music was done by two students at Berklee College of Music. Click here to read my experience of working on emotional play.
Gameplay
Control the Environment
Solve Puzzles
Collect Journals/Memories
Explore the World
Emotional Play
In this project, the idea was to let player form an emotional connection with the spirit cat Anna as they help her go back to her home. By reading the journals her owner left in the forest about their time together, Anna eventually collects all her lost memories and go back to the sweet home and the owner.
This was my first time making an emotional and narrative-driven game. I want the players to feel a strong emotional connection between Anna and her owner. Throughout the journey, I want the players to know that, even though you might be alone, there are also someone thinking about you.